This idea was first pioneered in the mainstream when Emperor: Battle for Dune was released in early 2001. The main additions here are the new subfactions for all the three major factions. Each unit has strengths and weaknesses that must be exploited to built a balanced force and take out the enemy. Initial base building is pretty quick and the first rushes have little chance of success.
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Oh, and the first part of the trilogy features Kane wearing some very funky wargear head-piece that makes him look quite robotic and menacing.Ĭommand & Conquer 3: Kane's Wrath features the same high paced, intense gameplay as the original C&C 3 game. As a CABAL-derived entity, you have a special affinity to the Tacitus, which will prove both a blessing and a curse to the Brotherhood of Nod, you and Kane himself. Without spoiling too much of the story, you're being set in the role of LEGION, a new evolved Nod AI designed to replace the crazy-yet-effective CABAL of Firestorm fame, and Kane sees you as crucial to his plans to harness the knowledge of the invading Scrin to make humanity execute an evolutionary leap. Also the intelligence database entries that have to be discovered within each mission make it essential to try and explore every corner of the map and fight each and every enemy unit. The missions are not very tough but also not too easy and there are some nice secondary objectives that can be hard to nail. The Nod focus allowed the developers to really dig deep in the factions' mythology and create some pretty engrossing scenarios while working into the single player campaign most of the new features of the game. This game is all Kane, all the time, although the lovely Natasha Henstridge makes quite an interesting supporting character. The bad news, for some, is that Kane's Wrath features no GDI or Scrin campaign. The game has three rather distinct segments which deal with three very different situations that are related to Kane and his quest for Ascension. The writing might no be Dostoevsky, but it still makes for a great videogame experience. So it's a great thing to see that Electronic Arts have devoted the whole of the first expansion to C&C 3, aptly named Kane's Wrath, to an exploration of Kane's character. Kane has become such a known videogame character in no small part due to the passion and flair with which Joseph "Joe" Kucan has embraced the role (not many people know that, until Command & Conquer 3, Kucan also directed all the FMV sequences). A man that some call the Messiah while others just see as a brilliant and very dangerous borderline psychotic sociopath.
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But I'm a close second," while also planning for the worse that GDI can throw at him. A man that can utter such powerful Stalin-like propaganda mantras like "Peace through power!" and ""No, I'm not God. A man that GDI has declared dead on at least two occasions only to see him rise up again and threaten the world. A man that can lead legions of zealous followers into battle. How can one not love Kane? An egotistical maniac that has been with us since Biblical time (Nod is not an acronym, as is GDI, but rather a direct reference to the "Land of Nod", a place East of Eden where Cain was banished after murdering Abel it also means "wandering" in Hebrew).